Core AI generation pipeline
Generate seamless textures, full material sets, PBR maps, and seamless upscales through focused workflows.
A public view of our product direction. Priorities may evolve as we learn from creators.
Generate seamless textures, full material sets, PBR maps, and seamless upscales through focused workflows.
Move between modes with shared assets, 2D tiling, a real-time 3D preview, and responsive controls.
Sign in, track credit usage, manage plans and credit packs, and review generation and payment activity.
Improve material-channel rendering, lighting controls, model choices, and confidence in how a material will behave.
Strengthen task recovery, timeouts, refunds, duplicate protection, and long-lived access to generated assets.
Package maps for Blender, Unreal Engine, Unity, and Godot with the channel conventions each engine expects.
Publish more curated woods, stone, metal, fabric, terrain, and architectural surfaces with reusable prompts.
Create decorative seamless patterns for textiles, print-on-demand, wallpaper, packaging, and high-resolution 2D export.
Extract clean albedo and PBR maps from real-world photos while reducing baked shadows and highlights.
Upload a 3D model, generate or apply materials in context, and preview textured assets directly in the browser.
Turn the gallery into a searchable material resource with filters, public detail pages, and one-click Studio reuse.